Today was a very unproductive day in every aspect including, but not limited to, game making. I guess not every day is perfect, just so long as this doesn’t keep up.
Good news it I got farther ahead yesterday after I wrote the blog post and actually ended up meeting all of my week’s goals early. Tomorrow and possibly even tonight I’m going to get started on character and model development. I’d like to get a few models ready within the next few weeks. I’m not really sure where I’m going to go after that honestly. I need to get core gameplay mechanics ready but I’m not exactly sure how to go about that.
One thing at a time I guess.
Oh yeah, I didn’t keep to my format. I guess that’s my productive day format.
Something I’d like to do is plan out core gameplay functions. What do I want the player to do, besides walk around? I’m going to start listing things out in a notebook and possibly upload it here to get a good sense of what I need to do in order to get started with this game.
For now, modeling!